we finalized 2 characters from book "DOT DOT DASH" (thanks to nida, for not asking that book back) credit for character design goes to artist who has done those.
day 1:raj did that green guy (builder one) and noma starts boss guy.they handed me over base meshes(lowpoly form) to start on rigging after 2 hours. final models looked like.i finished rigs with CS same day.for day 1 ( 8 to 12 hrs) we were done with basic models and rigs.
i started with noma at reference for animation / scenario, we finalized monsters inc. shot where mike is training sally. after that, noma did all the animation body version, meanwhile i updated rigs with morphs to be animated.
i refined all animations, even we knew there were so many errors / issues. but i rendered them with basic lighting / shaders and you can see the video below: