Showing posts with label evolve. Show all posts
Showing posts with label evolve. Show all posts

Arri Cam

 This was actually build for office work, we have to use this for broadcast promotional Campaign. Re-rendered for fun, part of experimentation with multichannel exrs. It was fun to play with in Nuke. Almost all aspects from 3d were controllable....





 Shot





Breakdown

Car Fall Shot

 A simple shot to play with, shoot on my roof top with 5D Mark2. Almost 3 days to work with, including Matchmoving, animation,rendering etc...






 Shot






Breakdown






Liberty Shot

Quick test took total 3 days, from shoot to finish, it was taken while sitting in car and travelling at possible lowest speed (5km/h) and it was so jerky ...

hence the shot confirms following
  • current roads situation in lahore
  • suzuki mehran ultimate shocks
  Shot






Breakdown





Notes of what i learned
  1. do more qa on stablizing, once small errors moves on at this point, creates more confusion in end,
  2. also never forget to take grid shot for lenz distortion estimation, other wise always remain in doubt
  3. also dont forget to take white balance confirmation