flash development Notes in General




its been few months i am developing with action script 3. this post will document my current information about flash development process and future plans.




  • IDE. Flash Develop. from last three months. ( currently using this, port for mac is in progress, and i love this.)
  • Eclipse can be used with AXDT / FDT / FLEX SDK ( seems logical for linux users )
  • Flash Builder or standalone FDT can be used as well ( windows / mac possible approaches)
FRAMEWORKS / LIBRARIES
  • MOJOCOLOR
    • if you are dealing with colors (technically), it is must, can't just force, how cool and amazing this is. how much time it saved, while working on brightoPaints Project. 
  • CAURINA TRANSITIONS
    • an extremely useful tweening engine / framework for as3 work. i have used it offcourse, in more than 1 project. too good
  • BOX 2D
    • obvious choice for 2d physics engine in flash. now a days working on this (python port is also available)
  • PAPERVISION
    • most probably, will be my obvious choice, if needed to do 3d in flash. 
  • SOUND STEP BASE UI
    • GUI Layout framework, i m hoping to use in upcoming flash IDE project.
  • SOMACORE
    • modern / future  version of MVC implementation (advance level). Hopefully i'll use it. currently hard ( out of scope )
  • PUREMVC
    • classical / current version of MVC implementation for as3. (python port is also available)
Above are the ones, in which i am interested and i have been following their development from quite some time. In similar context, you can find more generic and useful information on follow links.
Reference 1 , Reference 2


Lastly, some extremely cool flash dev relevant websites, which i visit quite often and i m huge huge fan of these genius guys. Thanks for inspiring me.

emanueleferonato
8bitrocket
iainlobb
soulwire
soundstep
somerandomdude
neave

Happy Flashing..